Quantitative biology database
BioNumbers - The Database of Useful Biological Numbers
Here’s a neat new website. It’s a repository of quantitative information on biological things (eg. organisms, biomolecules, etc.) Some stuff I found while glancing through:
Number of mRNA/cell in E. coli: 138
Volume occupied by all RNA in E. coli: 6%
Average gene length in mammals: 16.6kb
Average gene length in nematode C. elegans: 4 kb
Mutation rate per genome per replication in humans: 0.16 mutation/genome/replication
Average time between blinks in humans: 2.8 sec
Amount of photons necessary to excite a cone in humans: 100
Citations are included for most numbers too. The database seems a little sparse on neuroscience topics, so go over and contribute some numbers!
Posted by Neville Sanjana at 7:57 AM EST
The truth about TTX!
If the Fish Liver Can’t Kill, Is It Really a Delicacy? [NYT, login]
Amazing. It looks like TTX (tetrodotoxin, a potent voltage-gated sodium channel blocker well-known to electrophysiologists) is not made by the pufferfish (which I had always assumed), rather it is from the bacteria/food consumed by the fish.
Decades earlier, another Japanese scientist had identified fugu’s poison as tetrodotoxin, a neurotoxin that leaves victims mentally aware while they suffer paralysis and, in the worst cases, die of heart failure or suffocation. There is no known antidote.
Researchers surmised that fugu probably got the toxin by eating other animals that carried tetrodotoxin-laden bacteria, developing immunity over time — though scientists then did not rule out the possibility that fugu produced the toxin on its own.
By this year, Mr. Noguchi had tested more than 7,000 fugu in seven prefectures in Japan that had been given only feed free of the tetrodotoxin-laden bacteria. Not one was poisonous.
“When it wasn’t known where fugu’s poison came from, the mystery made for better conversation,” Mr. Noguchi said. “So, in effect, we took the romance out of fugu.”
Aside from the interesting science, it appears there is also a small Japanese “industry” (de-ttx? detox?) seriously affected by TTX-free fugu. More after the jump Read on »
Posted by Neville Sanjana at 4:49 PM EST
Neurotechnology conference in Boston this week
Full agenda is available here. Speakers are mostly a mix of neurotech CEOs and VCs (and Rep. Patrick Kennedy).
I’ve heard that there are no more free passes for students. (sadly) If anyone attends and would be willing to write-up something about the conference, please let me know and I’d be glad to put it on neurodudes.
Posted by Neville Sanjana at 12:26 AM EST
Control of mental activities by internal models in the cerebellum

The great Masao Ito, originator of one of the classic theories of cerebellar function, has published a new theory in the recent issue of Nature Neuroscience regarding how the cerebellum may be involved in control of cognition.
The basic idea is that while the cerebellum has evolutionarily had a role of refining motor commands for the purpose of controlling the skeleton, in the human the cerebellum is capable of refining commands from frontal cortex to “control” internal representations of the outside world. Ito uses the increasingly popular language of control theory to describe the effect that the cerebellum may have on different parts of the brain.
From the abstract:
The intricate neuronal circuitry of the cerebellum is thought to encode internal models that reproduce the dynamic properties of body parts. These models are essential for controlling the movement of these body parts: they allow the brain to precisely control the movement without the need for sensory feedback. It is thought that the cerebellum might also encode internal models that reproduce the essential properties of mental representations in the cerebral cortex. This hypothesis suggests a possible mechanism by which intuition and implicit thought might function and explains some of the symptoms that are exhibited by psychiatric patients. This article examines the conceptual bases and experimental evidence for this hypothesis.
Posted by Stephen Larson at 12:19 AM EST
A Computational Neuroanatomy for Motor Control

An extremely interesting trend in neuroscience has been to use the language of Control Theory to explain brain function. A recent paper by Shadmehr and Krakauer does a very nice job of summarizing this trend and assembling a comprehensive theory of how the brain controls the body. Using control theory, they put forward a mathematically precise description of their theory. Because their theory uses blocks that are direct analogues of specific brain regions like the basal ganglia, motor cortex, and cerebellum, they can use brain lesion studies to undergird their ideas about these components. From the paper:
The theory explains that in order to make a movement, our brain needs to solve three kinds of problems: we need to be able to accurately predict the sensory consequences of our motor commands (this is called system identification), we need to combine these predictions with actual sensory feedback to form a belief about the state of our body and the world (called state estimation), and then given this belief about the state of our body and the world, we have to adjust the gains of the sensorimotor feedback loops so that our movements maximize some measure of performance (called optimal control).
At the heart of the approach is the idea that we make movements to achieve a rewarding state. This crucial description of why we are making a movement, i.e., the rewards we expect to get and the costs we expect to pay, determines how quickly we move, what trajectory we choose to execute, and how we will respond to sensory feedback.
This approach of describing brain lesion studies in the context of a well-thought out theory ought to be further encouraged.
Posted by Stephen Larson at 12:01 AM EST
Virtual Neurorobotics

Researchers at the University of Nevada, Reno have an interesting and ambitious set-up for doing research in AI that the describe in a recent paper.
From the paper:
We define virtual neurorobotics as follows: a computer-facilitated behavioral loop wherein a human interacts with a projected robot that meets five criteria: (1) the robot is sufficiently embodied for the human to tentatively accept the robot as a social partner, (2) the loop operates in real time, with no pre-specified parcellation into receptive and responsive time windows, (3) the cognitive control is a neuromorphic brain emulation incorporating realistic neuronal dynamics whose time constants reflect synaptic activation and learning, membrane and circuitry properties, and (4) the neuromorphic architecture is expandable to progressively larger scale and complexity to track brain development, (5) the neuromorphic architecture can potentially provide circuitry underlying intrinsic motivation and intentionality, which physiologically is best described as “emotional” rather than rule-based drive.
What’s interesting to me about this is the combination of a embodied robot in a virtual world with a neurally inspired controller for that robot. While there are pros and cons of embodiment in virtual world (some of which have been touched on here before), I think that if your priority is closing the loop from embodiment to research on neural systems, the importance of this kind of approach cannot be ignored.
Posted by Stephen Larson at 11:24 PM EST
Best Way To Describe Neuron Shape?

Neurons come in many shapes and sizes. Frequently, the shape of a neuron is characteristic to its type. Several theoretical papers have demonstrated that the shape of a neuron can crucially determine its pattern of activity, independently of other factors (Mainen & Sejnowski, 1996, for example). Several resources on the web such as neuromorpho.org and the Cell Centered Database are dedicated to maintaining repositories of different neuronal shapes (also known as morphologies).
Any computer scientist worth their salt, noticing this trend, is tempted to say: if neuronal shape is so important, maybe we ought to have good data standards to describe it. That’s just what a paper last year did. It surveyed the popular data standards for modeling, primarily in the NEURON and Genesis simulation packages. The result is a data standard called MorphML, which is part of a larger effort called NeuroML.
Neuronal shape is a weird data type for the computer science world, but I think an incredibly important and fundamental one for deeply coping with the complexity of real brain tissue. It seems to me that many areas of neuroscience research could benefit from the construction of more explicit models of the circuits they study.
Posted by Stephen Larson at 10:29 PM EST
YouTube for Biologists: Journal of Visualized Experiments
A friend recently alerted me to The Journal of Visualized Experiments, a revolutionary way to present science by showing the actual experimental procedures. Poking around the site I already picked up tips for my own research just by watching others perform procedures that I do myself in the lab (eg. use Sparkle glass cleaner not just for objectives but also for sample coverglass, how to properly interpret the OD ratio on the spectrophotometer for RNA purity, etc.)
Click more to see some of my favorite videos on the site.
Read on »
Posted by Neville Sanjana at 1:10 AM EST
Split GFP reconstituted: A dynamic synapse label
This new technique from Cori Bargmann’s lab is one of the neatest that I’ve seen in a while. The authors split GFP into two pieces, expressing one piece presynaptically and the other postsynaptically. This creates functional (ie. fluorescing) GFP only at sites of synaptic contact where the protein can reconstitute. They call the technique GFP Reconstitution Across Synaptic Partners (GRASP). Check out an example labeling here:

The neurons are expressing mCherry in the cytoplasm but GFP is expressed only at the site of synaptic contacts where the split GFP peptides can be reconstituted into a complete GFP fluorophore.
Posted by Neville Sanjana at 9:06 PM EST
Find your favorite flora and fauna
The Encyclopedia of Life, No Bookshelf Required - New York Times
It sounds surreal, and yet scientists are writing the Book of All Species. Or to be more precise, they are building a Web site called the Encyclopedia of Life (www.eol.org). On Thursday its authors, an international team of scientists, will introduce the first 30,000 pages, and within a decade, they predict, they will have the other 1.77 million.
Definitely the most impressive thing here is the automated populating of the pages using existing databases. What a fantastic idea. Right now, it’s easy to find information for a few model organisms that have large scientific followings but this kind of wikipedia of all organisms is long overdue. Here’s a link to the EOL website.
Posted by Neville Sanjana at 2:47 PM EST