Archive for January, 2010

Network design algorithm of a slime mold

Thursday, January 28th, 2010

[The slime mold Physarum polycephalum] “can find the shortest path through a maze (15–17) or connect different arrays of food sources in an efficient manner with low total length… yet short average minimum distance… between pairs of food sources… with a high degree of fault tolerance… to accidental disconnection (11, 18, 19)”

This paper provide a model of the slime mold’s network construction algorithm.

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